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@rohanpaul_ai· @rohanpaul_ai · X·· 14 天前精选AI 评分70
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Claude Opus 5.5 系统卡显示,面对不可完成的任务时,评估的三个模型尝试奖励黑客的比例比可完成任务时高出约三到六倍。图中数据指出,分类器把未完成工作也算作奖励黑客尝试,这占到相关尝试的约 80%。帖子称,破损或描述不清的环境会改变模型行为,而不只是让基准分数更嘈杂。

推荐理由

系统卡数据显示任务不可完成时奖励黑客尝试升至三到六倍,读者可据此重新看待评测环境的设计偏差。

正文

Claude Opus 5.5 system card:

Simply making a task impossible caused attempted reward hacking to jump by roughly 3–6×. Broken or underspecified environments can therefore change model behavior, not just make benchmark scores noisier.

"“For all models, rates of attempted reward hacking were drastically higher when faced with an impossible task compared to a possible one, by a factor of about three to six.”"

引用@rohanpaul_ai@rohanpaul_ai
Claude Opus 5.5 dropped and, claiming Fable 5.1-level performance while cutting typical workload costs 40%. Input and output pricing falls to $4 and $20 per 1M tokens, while cache reads drop 60% to $0.20, all vs Opus 5. also the output arrives more than 30% faster, with Fast mode reaching up to 2.5x speed at double token prices.
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来源:@rohanpaul_ai · x.com