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@EpochAIResearch· @EpochAIResearch · X·· 2026-08-29AI 评分18
AI 导读

我们在细粒度战术指标上也看到同样的趋势,比如游戏中的“疲劳”伤害机制。人类起初比AI表现更差,但随着时间推移不断进步,通常会反超AI。https://t.co/0rxNWiSzIZ

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We see the same trend in fine-grained tactical metrics, like the game’s damage mechanic of “fatigue”. Humans start out worse than AI but improve over time and typically surpass it. https://t.co/0rxNWiSzIZ

来源:@EpochAIResearch · x.com