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DAIR.AI· @dair_ai · X·· 3 小时前AI 评分38
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宾州州立大学与微软研究院提出 Behavioral Self-Rewarding,让策略对自身轨迹两两比较生成偏好,作为有界小奖励叠加在测试结果之上,解决二元测试奖励在组内全通过或全失败时无对比信号的问题。

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// Behavioral Self-Rewarding for SWE agents //

It's standard practice to train SWE agents on binary test rewards.

This paper shows the problem with that. When every trajectory in a group passes, or every one fails, the reward has no contrast, and the group teaches nothing.

Researchers from Penn State and Microsoft Research propose Behavioral Self-Rewarding. The policy compares its own trajectories in pairs, and those preferences become small bounded rewards added on top of the test result.

The added rewards are bounded, so a self-judged preference can rank two passing trajectories but can never lift a failing one above a passing one.

No new environment interactions are needed. On SWE-bench Verified, Qwen3-14B improves from 32.1% to 34.7% average accuracy at a 400-step budget, and on SWE-bench-Live from 6.33% to 8.11%.

https://arxiv.org/abs/2610.12598

Chat with Paper: https://academy.dair.ai/papers/beyond-binary-verifiable-rewards-behavioral-self-rewarding-for-swe-agents-2610.12598

来源:DAIR.AI · x.com